Educational Games

Jo Cool or Jo Fool (Grades 6-8)
This interactive online module takes students through a CyberTour of twelve mock websites to test their savvy surfing skills.

Privacy Pirates: An Interactive Unit on Online Privacy (Ages 7-9)
This tutorial introduces children, ages 7-9, to the concept of online privacy and teaches them to distinguish between information that is appropriate to give out and information better kept private – and to recognize how this may change in different contexts.

Privacy Playground: The First Adventure of the Three CyberPigs
In this game, designed for ages 8-10, the CyberPigs play on their favourite website and encounter marketing ploys, spam and a close encounter with a not-too-friendly wolf. The purpose of the game is to teach kids how to spot online marketing strategies, protect their personal information and avoid online predators.

Top Secret! (Grades 6-8)
This interactive narrated tutorial teaches students about the benefits and drawbacks of sharing information online. Students give their opinion about what the characters in the story should do about their privacy dilemmas, from posting photos to buying music online, and they receive feedback on their responses as the story unfolds.

Passport to the Internet: Student tutorial for Internet literacy (Grades 4-8)
This interactive tutorial teaches students the critical thinking skills they need to apply to their online experiences, including online safety, authenticating online information, recognizing online marketing ploys, protecting their privacy, managing online relationships and dealing with cyberbullying.

MyWorld: A digitial literacy tutorial for secondary students
This tutorial aims to teach students essential digital literacy skills through simulating their favourite online experiences. The tutorial is divided into four chapters, each of which focuses on a particular aspect of digital literacy: researching and authenticating online information, managing privacy and reputation, dealing with online relationships and using digital media in an ethical manner.

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